Still, hopefully this list will be helpful to you, as some of the location pictures are fairly vague, and you’ll also be able to tell what you’re getting before you seek out the treasure locations. You can travel as far as you want to the right here, but you won’t find a door. Agree to her terms, and you’ll soon reach the end of the subchapter. Tippi acts as your voice in dialogues when Mario can’t speak, and will help you find hidden items on the screen if you point your Wiimote at it. This walkthrough page serves an index. The first wooden door to the right of the entrance will lead back to that rail line. Head to the right here, and you’ll eventually find a woman wailing over her frozen man. Luvbi will take off on her own here. When Francis does flash in, he will either quickly shoot off his camera, which will leave you with too little time to react, normally, or attack you with his tongue, or attempt to summon more bombs. That will lead you on through a couple of passages to reach the next red door. After jumping up from here, use Boomer to flip the switch in the small gap nearby. Morph into huge Mario (or huge Peach!) The whole process will probably take at least an hour, and probably more than that, especially if it’s your first time. No, in order to figure out how to proceed here, you need to return to the same Cragnon back in town who told you the old code. Anyway, as you may suspect, your ability to damage Bonechill will require you to wait for the icicles to drop down from the ceiling. If you manage to hit him before he starts phasing out again, you’ll deal damage. Two gravity switches here. When you do, pop back in through the door to 3–1 and speak to the bush again, and Barry will join up. Each of them has their own peculiar strengths and weaknesses. There’s a coin room obscured here by cracks in the floor; look for them and use Thudley on top of it to reveal the. You’ll need to use Slim to get through the spikes here; run into the spikefield, stand still when they pop up, then continue when they retract. Another elevated door, and nothing to hit! This fight is going to be really, really annoying. So you need to score at least 100,000 points to break even in most of the games; anything above that will net you extra tokens that are added to your total. 5–3. Use Thoreau to grab one of the Cragdons here to give yourself enough weight to drop the button, and you’ll reveal a pipe. Atomic Boos are remnants of American nuclear testing in the Pacific Ocean. Unfortunately, when you enter this area, you wind up in the airless void of space, unable to breathe. He wants you to find his crew, who has the key that will take you further into the ruins. Hit the blue block here, either by jumping into it with Bowser or by Thoreauing one of the flying security bots into it. If you don’t have anything to kick or throw them into, knock them into the sand to finish them off. As far as what Piccolo does for your characters in combat, that’s not entirely clear, and we never really bothered to use her all that much to find out. Standard magical attack that deals three damage. When you’re ready to move on, head to the Flopside 2F Outskirts and find the yellow block there. and crush everything in your way. 1–3. There’s nothing hidden here in 3D mode, so feel free to save your game and move on at the end. The one in the middle of this room leads to a currently impassable spike trap, so head to the left and knock down the door near the left wall. Be sure to grab the shrooms from the ? Fourth screen by our walkthrough, where the old adventurer sold you the toilet paper. Don't forget that you can use Fleep to temporarily stun enemies in problematic positions! From StrategyWiki, the video game walkthrough and strategy guide wiki < Super Paper Mario Cudge your way through the first few enemies here, then 3D your way past the rest to reach the second screen. On the first large platform you see, flip into 3D mode to find a hidden pipe in the background. I would say that this guide in general is comprehensive enough to get the job done, but offers nothing too spectacular. Standing on the leftmost block here and searching the screen with Tippi will let you find a path of blocks that will lead you up to a cooking recipe disk. Many of them are impossible to miss, as they are required to advance in the game, but some are optional or well-hidden. Jump across the fountains here to finally find Luigi. As you might expect, this is Mimi trying to suss out your weaknesses. One of them will conceal the door leading to the Star Block. She’ll come at you in her spider form. Here’s a list of what they sell: There are at least four Cooking Disks to be found in the game world, and there are probably more than we didn’t discover. Avoid the Curseya here; jumping on it will hit you with a Slowing curse that will make it difficult to make the jumps required to move on. When you hit him enough to deal 255 damage (easier than it sounds), the robot will go explodo and you’ll be able to nab the next Pure Heart. With both of them in your possession, return to the main hall and use them on the large door there. Now that you have the power to morph into smaller shapes, you can visit the Itty Bitty food shops here in Flipside (B1 level), or in Cragtown, or on screen 3–3. There are Tech enemies here that are resistant to jumping attacks, so try to nail them with Boomber bombs as they jump around. You can return to the door via a ladder block. Super Paper Mario (Wii) IGN Exclusive FAQ/Walkthrough Author: WishingTikal wishingtikal [at] gmail [dot] com Table of Contents 1. Head to the second screen and drop to the bottom in 3D to drop through a pipe. The Brobot fight here can be difficult, but not overly so…if you know what you’re doing. More help, hints and discussion forums for on Supercheats. PS2. The whole effect is fairly unreliable, especially against the fast-moving, high-damage enemies that you’ll probably most need it against, so we didn’t wind up using it very often. Return to the blocks and knock them in that order to reveal a pipe. The pipe here leads to a coin room, so gather the coins before unlocking the door and heading through. Sadface! To escape from the room, grab the red and white block with the 1 button, then throw it at the blue switch while jumping. To go into the elevated door, flip into 3D mode and hit the two blocks there to get them into the 2D plane. There's a long passage off to the right here in 3D mode, but move past it first to get some extra kills and also pick up a Courage Shell. Pay the boatkeeper four coins to cross the river here. Bowser will still do double damage when compared to Mario or Peach, and thus will be much more efficient at dishing out the hurt here. At the top of this screen you’ll find Cyrrus, a cloud that wants to get even bigger than it is. You can probably wear it down over a long period of time by waiting for its missile attacks and using Thoreau to throw them back at the enemy, but still, that will take a while. You can also visit the arcade by walking through the right wall of the bar. You want to concentrate on one head (doesn’t matter which one), kill it, then repeat the process on the other two heads until the whole thing goes down in flames. Move around in the void of space, proceeding mostly down and to the right. Catch Cards only work on relatively weak enemies, while Catch Card SPs will work on most non-boss foes that you face. Head to the right and pop open the door to move on. He announces his plans to use Peach "to destroy all worlds", renders Mario unconscious wit… In this guide you will discover: Head to the Peach door and proceed through. When Bleck comes down towards you, or flies across above you, spring up and hit him from below for lots of damage. To begin with you can only point at yourself. Near the end of the chapter, on the white steps leading up to the fight with Bonechill. Characters & Pixls 3. You’ll find Merlee in the ladies’ room…inside a toilet. (E.g. Secondly, you can also use Thoreau to pick up Francis himself. The one you need to head through to reach the background is actually elevated a bit, so you’ll need to jump through it. If you head to the Flopside B1 area and dive into the water in the 3D plane, you’ll find Flamm, who offers to sell you treasure maps. Start scaling the tree here, using Mario’s 3D view to find some shiftblocks when your path apparently ends. When she’s done, she’ll give you another Pure Heart, and you’ll be able to return to Fliptown. Stand in front of the tower and use Fleep on the tuft of grass near the left side. 7–2. The adorably named Thudley is a weighted Pixl. Return to the middle of the screen and head up there to reach the green pipe there. Super Paper Mario is the newest installment in the Paper Mario series, for the Wii. Feel free to use the Return Pipe from here to warp right back to the doorways. It won’t be able to do much to attack you, luckily. In addition, Thoreau can be used to hit switches that you otherwise can’t access. Proceed to the right and go through the next red door here. Check the shelves. Jump over the post here and press 1 while he’s on your side to pound into the post and unlock the door. One will contain a locked red door, and another will have a 3D-hidden Mega Shroom Shake, which will heal you up for 50 points of damage when used. Those are: Knowing the questions ahead of time should let you get the information you need from the screen as the clues show up. The squigs will occasionally drop items, as well. You’ll also do a bit of damage to anyone that happens to hit you during this time. Go ahead and use the power now to find some hidden items in Bestovius' room; that'll more than make up for the small amount of gold that you lost to him! You can also get a bonus score if you manage to fill up your bar with all of the same type of fruit, although this is increasingly less realistic the farther along you go in the game. With that done, go to the 1st Floor and give the Fire Burst to Saffron in the restaurant there. Ultra Shroom Shakes, which normally heal you for 50 points of damage, can be upgraded for free into Shroom Steaks, which will heal you for a full 70 points of health. Flopside 3F. Farther to the right, there’s a red door that’s obscured by blocks; destroy them all with Thudley or Boomer to clear the door out and move on. In exchange, he'll tell you all about how to flip dimensions: by pressing the A button, you'll be able to move the camera from a 2D position to a 3D one, allowing you to see hidden items and paths and sometimes letting you reach otherwise unreachable areas. Cooking Disk PU: Chapter 7-4. Hey, I am making a video walkthrough for Super Paper Mario for the Wii. (All of the ? Rapid-fire version of the above. You'll have to answer a question of his, though, with the color "red" being the obvious choice of answer. After supersizing with a Super Star, check that screen for a pipe in 3D mode. That’s most useful on enemies like the big robotic dogs that you see that only have weak spots in the rear. Near where you first were introduced to Mimi. Use Fleep on the cabinets just below the Virtual Boy on the shelf. GameSpot’s Game Guide to Super Paper Mario will feature a complete walkthrough for the game, as well as details on many of the side-quests and alternate tasks that await you. Before you can move on to the next chapter, you have to find a receptacle for your Pure Heart. The lower right pipe here will lead you to a Peach (2) card if you kill the enemies within, while the upper left one will lead to another switch. Jump from there to the green pipe above the exit door. And more and more of them appear as you proceed through the rounds. Matthew Rorie Lastly, you may have picked up a damaging item or two in your travels. She’ll sign the paper, allowing you to retrun to Watchit, then Bestovius, then Merluvlee, then Merlee herself. You should see the first save spot here, as well as five torches. When you use him, you’ll whack the area immediately in front of you with a hammer, causing double damage to anything that was there. When used, he can flip around an area of the game world, revealing any hidden treasures that lay hidden behind them. There is, unseen by most, an underworld, a place that is just as real, but not as brightly lit…. This is going to be a well-written and thorough guide. Last screen, with the Star Block in it. You may want to use Luigi here for his extra jumping ability, which may help you clear the ice breath. Having a card for Goomba will only increase your attack power against normal Goombas, not Dark Goombas, in other words. You can't point at the trees :) You run into your first enemy,a Goomba (HP 1, attack 1). There’ll be a pipe here covered with blocks, so you’ll need to have the Boomer Pixl to unlock this area. 7–1. Not much special here, just keep moving up until you reach the next screen. Lay down Boomer and detonate it when Bowser gets near, while simultaneously moving underneath him when he. When she’s stunned, jump on her head to make her shed her legs. You should be in a room with a door on the left and the right. However, his ability to breathe flame is handy to use on many of the simpler enemies in the game, who’ll walk right into it and be turned to toast. Bowser’s flame breath will cause the enemies to recoil, but you can sometimes lure them close to you and zap them before they can retreat. Head inside and jump onto the maidbot here to reach the platform where the Fort Key is located. Smash the star to move on. However, all of the enemies here are Dark enemies. Head down the pipe to head into a small maze of interconnected rooms. Swim to the right here until you see another grey block. Before heading down that way, buy a Fire Burst at the item shop on the 2nd Floor, if you don’t already have one in your inventory. You have to hold the Wiimote sideways and tilt the ground under Mario’s feet to have him pick up fruits and fruit drinks that fall from the sky while avoiding the falling enemies that will hurt you. Get ready for a fight! Go into the house of the Green bridgekeeper and find the green apple symbol. Head into the door under the red palm tree, then explore until you find the area with the yellow platforms moving around. Got a news tip or want to contact us directly? She’ll give you a Spicy Soup. With the Floro Sprout still on, return to the first screen and head to the right to find the scanning room behind the white door. After the bridge extends, head into the room there to speak to Francis’ majordomo. Nice. It’s easy to dodge, which in some ways makes it even more frustrating, since she’ll use it often and you can’t attack her while she’s performing it, which adds up to annoyance! You're going to be flipping into 3D a lot during the game, so get comfortable with it now. Escape the room and move back to the main shaft and use Peach to jump across to the right. Stick to 3D mode as much as you can to avoid their attacks until you reach the far door. 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